David Tapanes is a 3D Artist with a passion for game design and other storytelling mediums. He is capable of taking on any project with enthusiasm and an inspired mind, seeing it to completion while adapting to overcome obstacles.
High and Low-Poly Modeling
Texture Painting and UV-Mapping
Solid Grasp of Game Design Concepts
Keen Sense of Visual Design
Familiarity and Basic Knowledge of C++
3D Studio Max
Adobe Photoshop
Adobe After Effects
Adobe Premier
Corel Painter
Unreal Ed
Bioware's Aurora Toolset